AI Insights · Timothy · July 2024
Top 5 Shooter Games on Android in Turkey - Q2 2024
In Q2 2024, the top 5 shooter games on Android in Turkey showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant trends.
In Q2 2024, the top 5 shooter games on the Android platform in Turkey displayed diverse performance trends in terms of downloads, revenue, and weekly active users, according to data from Sensor Tower.
PUBG MOBILE saw a generally steady performance in revenue, peaking at around $123K in early April and slightly dipping to approximately $106K by late June. Downloads exhibited fluctuations, starting at 96K in early April and reaching a high of 117K in the second week, before stabilizing around 90K towards the end of the quarter. The game maintained a robust weekly active user base, peaking at over 3M in early April and settling around 2.6M by the end of June.
Free Fire: 7th Anniversary experienced a gradual decline in revenue, starting at $57K in early April and ending at approximately $35K by late June. Downloads fluctuated, with a notable peak of 63K in the second week of April and a consistent rise towards the end of the quarter, reaching 47K. Weekly active users showed a similar pattern, peaking at 2.2M in mid-June and ending the quarter at around 2M.
Sniper 3D:Gun Shooting Games had a relatively stable revenue trend, hovering around $1.8K throughout the quarter. Downloads saw a high of 71K in the second week of April, followed by a decline to approximately 37K by late June. The game’s weekly active users peaked at 468K in early April and then stabilized around 322K towards the end of the quarter.
Special Forces Group 2 showed minimal revenue, consistently around $15-$20. Downloads varied, starting at 33K in early April and peaking at 47K in the second week, before ending the quarter at 38K. Weekly active users followed a similar trend, peaking at 132K in the second week of April and stabilizing at around 120K by the end of June.
Blood Strike MENA exhibited a steady revenue trend, starting at $1.6K in early April and maintaining this level throughout the quarter. Downloads peaked at 45K in late April and gradually declined to 15K by the end of June. The game's weekly active users increased significantly, peaking at 93K in mid-June before slightly dropping to 90K by late June.
For more detailed insights and data, visit Sensor Tower.